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The Subway Test

~ Joe Pitkin's stories, queries, and quibbles regarding the human, the inhuman, the humanesque.

The Subway Test

Category Archives: YA fantasy

“As you know, Captain:” the Perils of Infodump

06 Monday May 2024

Posted by Joe in Advertising, Exit Black, fantasy, Lit News, Literary criticism, My Fiction, Science, Science Fiction, Stories, YA fantasy

≈ 2 Comments

Tags

book review, Book reviews, books, Compose Creative Writing Conference 2024, F/SF, fantasy, infodump, sci-fi, Science Fiction, writing

I was invited recently to present a workshop at one of Oregon’s wonderful creative writing conferences–the Compose Creative Writing Conference at Clackamas Community College (perhaps the hosts tried to come up with a seventh word starting with c- for the title, but six must have been all they could fit in). After the honor of being invited wore off, I realized that I would have to actually, you know, present something at the CCWC at CCC.

I decided to present a session on reducing infodump in speculative fiction. Did I choose this topic because I’ve been widely praised for my taut, sleek stories? I wish. Actually, if anything the opposite is true: during the early years of my fiction career, I got so many rejections along the lines of “this story is well-written, but it takes forever to get to its point. There’s so much infodump here that I was barely able to get to page 8.”

The best thing I can say about infodump in my writing is that editors don’t complain about it in my stories nearly as often now. So I figure that I’ve either learned to deal with it or editors are just tired of giving me notes on it.

As you probably know already, infodump refers to bogging down the flow of a story with tedious explanation. And, while writers of any genre can fall into the habit, it’s an especially common problem in speculative fiction. If you’ve ever read a bad fantasy novel (or watched a bad sci fi movie), you have surely seen some infodump along these lines:

Scientist: I sequenced the DNA sample you brought me. Whoever provided it has some snips that I’ve never seen in a human genome before.

Captain: Snips?

Scientist: ‘Single nucleotide polymorphisms.’ As you know, captain, all sexually reproducing creatures on Earth–including humans–inherit two copies of each gene, one from the mother, and one from the father. These genes determine everything from eye color to explainexplainexplain continue explaining for four pages explainexplainexplain I hope you did well in middle school biology…

For me, infodump is even worse in fantasy than in science fiction. In SF, there’s at least the possibility that what’s being infodumped actually will teach you something real about how planetary motion works or what the principle of competitive exclusion is. In fantasy, the infodump often amounts to nothing more than 20 pages of the author’s fever-dream journal entries about a fictional queen who lived 800 years before the story takes place and what she did to curse the elven sword that is the McGuffin for this whole heptalogy of novels…

What causes infodump? Why should you be wary of the phrase “as you know” in your writing? And how do you reduce infodump in your novel? Well, if you want the whole story, come see me at the CCWC on Saturday the 18th! Or, if you’re not a Portland person, drop me a line: I’m always happy to talk F/SF with book clubs, writing groups, bookish nerds, random drunks, and people on a secret mission.

For now, I’ll just say that two factors that contribute to infodump are 1. writers’ mistrust of the reader’s ability to follow along, and 2. writers who get lost for hours (or months, or decades) in worldbuilding before they ever get around to actually writing their story.

I may say more on the subject soon, but as you know, I have been working on reducing my infodump.

Dungeons & Dragons and the Trap of High Fantasy

24 Monday Jul 2023

Posted by Joe in Dungeons and Dragons, fantasy, Games, Literary criticism, Musings and ponderation, Uncategorized, YA fantasy

≈ 1 Comment

Tags

D&D, Dungeons & Dragons, fantasy, Fritz Leiber, high fantasy, Lord of the Rings, LOTR, Michael Moorcock, Robert E Howard, sword and sorcery, swords and sorcery, Tolkien

In a post of mine from a couple of weeks back, I mentioned as an aside my preference for the gritty, noir quality of sword & sorcery fantasy over the flash and bombast of high fantasy. As I’ve reflected on that offhand comment over the last days, I’ve wondered precisely what I meant by it. And I’ve wondered, both as a fantasy writer and a teacher of a fantasy and science fiction literature class, whether I even know what I mean by the terms high fantasy and sword & sorcery.

I’m not the only one to struggle with what seem like ill-defined terms. As the Wikipedia page on low fantasy argues, the distinction between high and low fantasy rests on where the action takes place: if the fantasy story takes place on another world (or a hidden world within this world), then it is high fantasy; if the action takes place in this world, then it is low fantasy. But this is hardly everyone’s definition: for many, the distinction between high fantasy and low fantasy involves the role of magic and morality in the story, not the question of where the story takes place. As the same Wikipedia page helpfully explains, “Thus, some works like Robert E. Howard‘s Conan the Barbarian series can be high fantasy according to the first definition but low fantasy according to the second.”

Fafhrd and the Gray Mouser have the same problem. . .but high fantasy or not, Dark Horse’s omnibus edition is coming soon!

So what did I mean when I said I preferred sword & sorcery to high fantasy? Well, here’s what I talk about when I talk about high fantasy: the world of the high fantasy novel or game is a cosmic battleground between the powers of good and evil. Magic is common, perhaps ubiquitous. The protagonists of the story or game–who are good–forge alliances and fellowships with other good creatures (often, and maybe usually, including elves, who often, maybe usually, represent an extreme incarnation of western beauty standards), who are locked in a mortal struggle with a host of evil creatures in the service of an even more evil master. If it sounds like I am describing The Lord of the Rings, I am: Tolkien’s work is usually held up as the type specimen of high fantasy. Many of the great high fantasy franchises you may be familiar with–like J.K. Rowling’s Harry Potter, The Inheritance Cycle of Christopher Paolini, Lloyd Alexander’s Chronicles of Prydain, and the Forgotten Realms setting of Dungeons & Dragons–are influenced by Tolkien’s cosmology. Some are downright derivative, little more than Tolkien reskins.

Behold, good folk, your hot ally has arrived. Legolas cosplay at Chicago Comic Con 2014, Photographer Gabbo T

Sword & Sorcery, by contrast, involves fewer world-spanning struggles between good and evil; instead, sword and sorcery focuses more on the trials and adventures of a single adventurer or a handful of them. Those adventurers are not “good” in the sense that high fantasy uses the term. Rather, “heroes” of sword & sorcery fantasy are typically a bundle of contradictions, a mix of noble and base impulses–often, much like the characters of hard-boiled detective fiction, they are just conflicted people trying to get a dirty job done. In short, sword & sorcery protagonists are a lot more like us, at least on the inside.

Magic, too, is less flashy, and far less common, in the typical sword & sorcery story. Unlike high fantasy, where in many franchises practically everybody can shoot lightning bolts and fly about like the superheroes of an MCU movie, magicians in sword & sorcery are rare, misunderstood, and mysterious figures. They are often sinister or at least morally compromised, as though magical power itself involves a deep and unsavory moral choice. They are far likelier to act as antagonists in the story, representatives of a shadowy corruption that it’s the protagonist’s job to resist.

Many of the classic heroes of sword & sorcery literature–Conan, Fafhrd and the Gray Mouser, Elric–had their heyday over forty years ago. And it’s probably been since the 1980s that I really read those books voraciously. There is no doubt that some of the writers’ underlying assumptions about gender and race have not aged well at all (of course, the same has certainly been said, fairly or not, about Tolkien’s work). In calling for a renaissance of sword & sorcery, I’m not arguing for a return of the passive, white-skinned, Frazetta-drawn “chainmail bikini” damsel in distress to fantasy literature. Sword & sorcery is cool for a totally different set of reasons, reasons which I believe are separable from the socially retrograde ideas of some of the original sword & sorcery creators.

Rather, what sword & sorcery offers, and what I wish Dungeons & Dragons would take more seriously, is moral complexity. Instead of simplistic good-vs.-evil alignments and the racial essentialism of “savage orcs” and “cultured elves,” I’d like to see more D&D that presents players with competing visions of the good, with life a series of tradeoffs to be made rather than a body of questions that one gets right or wrong. I’d like to see a magic system where the costs of devoting oneself to magic–or even wielding a magic item–are high enough that not every player will pursue magic power.

Dungeons & Dragons isn’t really built around those ideas. Too much about alignment and race and magic in D&D seem to assume a high fantasy worldview, and most D&D creators and players clearly seem more comfortable in a Tolkien-inflected high fantasy world. But one of the things I love about the current edition of D&D–and which I hope will continue in the coming version–is the game’s open environment for modifying, for mixing-and-matching. D&D today is more like a great set of cookbooks than a list of prescriptive instructions. And, just as it would be a lot of ridiculous work to prepare every recipe in a cookbook at the same time, most good dungeon masters know not to use every class and race and monster and option presented in the D&D books, at least not at the same time. One can make a sword & sorcery campaign in D&D; it’s just a matter of removing a few of the million options presented in the books.

There is a lot that I still love about high fantasy. I still attend Tolkien’s Birthday Bash every January at McMenamins Kennedy School in Portland to watch 6-13 straight hours of LOTR movies. But I prefer to think of the world we live in as something other than a cosmic battle between pure good and pure evil. And I like my storytelling and games, no matter how fantastic, to say something about the world as it is, not the world that black-and-white thinkers imagine that it is.

R.I.P., U.K.L.G.

23 Tuesday Jan 2018

Posted by Joe in fantasy, Journeys, Science Fiction, Science Fiction Writers of America, Utopia and Dystopia, YA fantasy

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Tags

books, fantasy, literature, mythopoesis, sci-fi, Science Fiction, Stories, Ursula Le Guin

ursula_k_le_guin

By Gorthian (Own work) [CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0)%5D, via Wikimedia Commons

One of my literary heroes, Ursula K. Le Guin, died yesterday after a long illness. In her careful, forceful prose, and in her far-reaching moral vision, Le Guin expanded for me the concept of what a science fiction and fantasy writer could be. She was not the first great fantasy writer, but she was the first fantasy writer I encountered whose work had the feel of a high-literary novel. I’ll miss her.

Someday I’ll write a longer appreciation of her work in which I try to explain how meaningful her writing has been for me. For now, I’ll simply reprise the last essay I wrote about Le Guin, a post about her marvelous book The Lathe of Heaven.

Back at the Keyboard

11 Saturday Nov 2017

Posted by Joe in fantasy, My Fiction, Stranger Bird, YA fantasy

≈ 2 Comments

Tags

fantasy, self-publication, YA fantasy

A couple of months ago, in a flash of youthful optimism, I predicted that I would be able to publish my first book, Stranger Bird, while posting regular musings and ponderation to this blog. Ah, how naïve I was at the tender age of 46…

Today, the grizzled 47 year-old me realizes what a fool’s errand it was to try and publish a book “in my spare time.” Luckily, I had fantastic people–Erica Thomas, Lauren Moran, Jeff Simmons, Gracetopher Kirk–who did practically all the publishing work for me. But even with their heroic efforts, I found that publishing Stranger Bird sucked up all of my blogging time and more.

Now I am back at The Subway Test at last.  I’ll be making a plug for the book from time to time (like now, for instance: Stranger Bird is available here on Amazon and already has a couple of sweet positive reviews! The Kindle version is coming soon!)–but my hope is to return to the musing and the pondering about the topics that have always motivated The Subway Test: science fiction, fantasy, civil society, SETI, the republic’s Trumpist infection, AI, ecology, and mythic themes in children’s cartoons. See you again soon!

 

Potosi Picked Up!

18 Monday Sep 2017

Posted by Joe in Advertising, Beta Readers, Musings and ponderation, My Fiction, Science Fiction, Stories, Stranger Bird, The Time of Troubles, YA fantasy

≈ 3 Comments

Tags

Analog Science Fiction and Fact, books, fantasy, literature, mythopoesis, racism, sci-fi, Science Fiction, self-publication, Stories

I’m happy to announce that the great science fiction magazine Analog has picked up my story “Potosí” for publication. “Potosí” will be the fifth story I’ve had appear in Analog, and by far the longest story (nearly 10,000 words) I’ve ever placed in a professional market.

As I wrote elsewhere, “Potosí” is set in a near future where corporations and countries squabble over the solar system’s vast mineral rights. It’s also a meditation on white supremacy and terrorism, an attempt to explain today’s world in new and striking clothes–much the same way that Star Trek explains the Cold War and Forbidden Planet explores World War II survivors’ guilt.

It’s been a good (and busy) week for my writerly life. One of my recent stories (another Analog pick-up called “Proteus”) is getting some very nice attention, and my quest to publish my first young adult fantasy novel, Stranger Bird, continues apace. I’m hoping for a publication date of November 3–keep watching the transom for that.

There’s also much more that I want to share here on The Subway Test, and I’m sure I’ll have some longer musings and ponderations here soon, but for now I’m pretty busy just keeping on top of my sci fi and fantasy writing.

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